x축 slip
eval!(ctl.position.x,fame+5)
eval!(ctl.position.y*2)
frame jitter
noise(frame/x)*x
clt.position*fnoise(frame)
카메라값 적용시 Expression!
scale에 적용
z*length(o-axis1.position)*tan(radians(camera.for*0.5))/486*100
use Ratio
patch 123=>shft 123
name
password
homepage secret